I love gaming, It has been something I’ve heavily invested my time into, and as I’ve gotten older, I have tried delving into different genres and experience the good, the bad and the ugly… Doing so has helped me to understand and build my own standards of games whether that comes to story-telling, gameplay and yes, user-interface. My university course which is digital design, if you didn’t know, is mainly based in UX/UI (User Experience & User Interface). So for this project I wanted to write about the following:

Now that I have a rough Idea of what to talk about, I don’t want this to just be a case study, I want something for people to look at and read, Like a booklet, Zine etc. I was thinking of producing something on InDesign since I have an Adobe subscription just rotting and I want to use it again. This is something for the late stage. But I would love something to easily post on socials and as a digital booklet for people to read.

But with this all laid out, let’s look further into gaming UI

What is UI in Gaming?